Monday, August 31, 2020

GS 17 - Ileana bites the dust, Party investigates Iris Hill Manor Main Room

 Loot

3 bars of Soul Soap

4000 gp worth of paintings, sculptures, etc.


Summary

The party starts to investige the buildings of Iris Hill. As they investigate the main building they fight a Hound of Tindalos, which hurts Ileana to the point that she bleeds out. Victor takes her body to the New Chapel. This center of Pharasma's worship has Priestees Trillis Mavaine. There the party also meets up with Winter Klaczka, who decides to join the party and help them out.


Monday, August 24, 2020

GS 16 - The NPCs Step Up, and the Iris Hill Militia Come Out to Parlay

 Loot

2 mwk battleaxes

2 heavy crossbows

6 potions of cure moderate wounds

2 breastplate

2 quivers of 10 bolts

30gp

4 potions of vanish

4 +1 chain shirts

4 mwk daggers

4 mwk rapiers

4 silver unholy symbols of Hastur

4 spell component pouches

1600 gp worth of jewelry and fine clothing (from the 4 cultists bodies)

mithril shirt

mwk dagger

Thieve's tools

Gold necklace and bracelet (350 gp)

wand of scorching ray (13 charges)

mwk dagger

amulate of natural armor +1

ring of protection +1

pearl earrings (200gp)

key to the trunk that blew up (wouldn't have helped...)

24 nobles outfits (worth 75 gp each) (certain number were damaged and soaked in wine...)

1800 gp worth of rings, bracelets, brooches, and necklaces

small box of incense

4 tindertwigs

block of incense of meditation

Book titled Argument Against Reality

Book Titled: Delusion: A Pact with Sanity

Book Titled: Esoteric Delves into the Waking Mind

Book Titled: Mystical Sites of Eastern Casmaron


Summary

The party was in mid combat when we last stopped. So now the pick up where they left off. As they fight the plants and guards. 2 groups of Kuru Thugs come out of the back house to fight. Also 3 cultists come out to help assist the thugs. Ultimately the party kills all of them.

Since they still have buffs on, they rush into a Victorian building and kill the 2 would-be assassins. They rush up and spring a trap in one of the trunks.

Then the go to the carriage house and find a large pit! They find a haunt that they take out. Then fight another plant in the second floor. They find a number of interesting books, and fortunately avoid the nasty effects of a Sepia Snake Sigil trap!


Monday, August 17, 2020

Game Session 15 - Comedy of Sleepless Stupidity

 Loot

Wand of cure moderate wounds (14 charges)

Wand of invisibility (9 charges)

2 Padzahr

Striped Toadstool

Tanglefoot Bag

Mithral Chain Shirt

Dagger

Hand Crossbow with 8 Bolts

mwk Rapier

Key to the gatehouse double doors

mwk Thieves Tools

2 Sunrods

143 gp


Summary

The party gets attacked by an assassin that tried to hit with a couple of crossbow bolts before she is killed. The spend the night at the Sleepless Building and agree to allow Cesadia Wrentz, Trilliss, and Erick to tag along. 

They get to the front door of Iris Hill Estate. Then the comedy of horrors combat begins! With Erick attempting to climb a hedge that can be easily walk through. And Cesadia falls into the pit with the Kuru Barbarians...



Monday, August 10, 2020

Game Session 14 - Inspection of Fort Hailcourse

Loot

Cloak of Elvenkind
+1 Dagger of returning dagger
1,268 gp
142 sp
343 cp
22 sp, 88 gp, and 3 freshwater pearls (worth 100gp each)
all the dinner-wear on the dining table: goblets, plates, cutlery, etc. (worth 250gp, big bag to hold..)
a scroll of blink
a scroll of cat's grace
a scroll remove  disease
a scroll of silent image
a scroll of zone of truth
a scarlet and blue sphere ioun stone
a number of documents related to Count Lowls IV
a bookmark of deception
a book of dreamlands, explaining the various denizens of that otherwordly realm
a potion of non-detection
a scroll of protection from energy
a wand of death knell 18 charges - (With the doctor's initials!)
120 gp
6 pp

Summary


The party completes their investigation of Fort Hailcourse, fighting a ghost and then discovering the history of the ghost in the court papers. The find information regarding Count Haserton Lowls IV about a book he has called The Revelations of Hali

The search the dock and fight a gibbering mound, after which they find a bundle of items that the Doctor had put there earlier.

Then they figure out how the Star Stelea Pillars work. In which they can be used to teleport to other parts of the city, or to a specific City in the Dreamlands...




Monday, July 27, 2020

Game Session 13 - The Battle at Fort Hailcourse

Loot

The creature the Sleepless Agency killed (And killed Meg and Lucky...)
2 +1 Short Swords
Amulet of Natural Armor +1
Studded Leather Armor
12 mwk Longsword
12 mwk Longbow
12 20-arrow bundles with quiver
Camping gear
Hooded Lantern
4 Ustalavic Hounds (they were really hungry)
200gp of tableware (goblets, platers, candel-sticks, etc.)
250gp set of Crystal Goblets in a velvet lined box
13 Tridents
1 potion of cure moderate wounds
Headband of alluring Charisma +2
mwk Trident
Wand of Cure Light Wounds (33 charges)
+1 Chain Shirt
Amulet of might fists +1
Key ring of Fort Hailcourse's Keys


Summary

The party had scaled the back wall of Fort Hailcourse and some Skum saw them climbing up. The Skum decide to round up the troops and visit the top of the fort to see who decided to invade their current home. Also the 2 big bosses of the fort have taken up residence in the 2 apartments that are above see them as well. And an Ooze that has telepathic abilities sees them and tells his buddies in the bottom dungeon to come also. Which makes the fight on top of the fort into one big battle!!!

Fortunately, Casadea of the Sleepless Agency didn't like letting the party go to the fort without backup. So she gets her 4 sleepless agency detectives to join her and try to help out in any way they can. They end up beating down the front door and fighting the shape shifter that is pretending to be the Magistrate of the fort. Unfortunately a couple of the detectives get killed in the fight...

Monday, July 13, 2020

Game Session 12 - Scaling the Walls of Fort Hailcourse

Loot

None at this time, middle of battle

Summary

The party is exhausted and finally gets a chance to get a good night sleep at the 'The Sleepless Agencies' manor. But during the night while Doctor Winterbottom is awake screams can be heard off in the distance.

They find out the following day that it was a group of Will-o-Wisps that had atacked a guard stationed a the fish market.

They then decide by proding of Cesadia to go and investigate For Hailcourse. The scout the perimeter and find that many of the arrow slots had movement.

They decide to scale the wall, but then find out that everyone is coming up to join them!

Monday, June 15, 2020

Game Session 11 - Cultists of Hastur (The King in Yellow)

Loot

2 Potions of Vanish
4 Potions of Cure Light Wounds
4 Chainmail Armor
4 Saps
4 Rapiers
4 Unholy Symbols of Hastur
4 Cloaks
40 Gold Pieces

Summary

The party is starting to leave the Silver Wagon Tavern and meet Keldrin Mon. Who is an old friend of Zoltar's. He tells Zoltar a lot of information regarding this town of Thrushmoor and stuff going on. Then the party decides to check out Pier 19 before going to bed. As they go over to see Pier 19 they also see a tall pillar that seems illuminated in the dark moonlight.

Keldrin Mon - Stevedor of Thrushmoor

Tall Pillar seen in Moonlight - a Star Stela

Then party is ambushed by 4 cultist rogues. Which they dispatch, and interrogate. They learn that the cultists used the Star Stela pillars to teleport to their location to ambush them. And that Melisenn tasked them to kidnap the party.

And as they interrogate them a Revenant attacks the party, trying to get to Voltar for killing him a few months ago... And now the party GAINED A LEVEL TO LEVEL 5!!!



GS 46 - The Undercity

 Now that the party has found the 3 Star Stelia, they are now helping defeat all the bad guys in Neruzavin. Here they go underground and sta...