Monday, August 10, 2020

Game Session 14 - Inspection of Fort Hailcourse

Loot

Cloak of Elvenkind
+1 Dagger of returning dagger
1,268 gp
142 sp
343 cp
22 sp, 88 gp, and 3 freshwater pearls (worth 100gp each)
all the dinner-wear on the dining table: goblets, plates, cutlery, etc. (worth 250gp, big bag to hold..)
a scroll of blink
a scroll of cat's grace
a scroll remove  disease
a scroll of silent image
a scroll of zone of truth
a scarlet and blue sphere ioun stone
a number of documents related to Count Lowls IV
a bookmark of deception
a book of dreamlands, explaining the various denizens of that otherwordly realm
a potion of non-detection
a scroll of protection from energy
a wand of death knell 18 charges - (With the doctor's initials!)
120 gp
6 pp

Summary


The party completes their investigation of Fort Hailcourse, fighting a ghost and then discovering the history of the ghost in the court papers. The find information regarding Count Haserton Lowls IV about a book he has called The Revelations of Hali

The search the dock and fight a gibbering mound, after which they find a bundle of items that the Doctor had put there earlier.

Then they figure out how the Star Stelea Pillars work. In which they can be used to teleport to other parts of the city, or to a specific City in the Dreamlands...




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