Monday, November 16, 2020

GS 27 - Sellen River Boat Fight, Pirates?

Loot

Bloodwind Folding Boat

5 Grizzled Mercenaries bound to the Ship


Summary

The party has a big fight with a Nightguant, Wraith, Denizen of Leng Pirate Captain, and 8 Grizzled Mercenaries. After defeating the Captain, the remaining 5 Grizzled Mercs give up, asking if they can get back to their backgammon game...

The Bloodwind Notes

Created by inscrutable moon-beasts for their denizen of Leng servants, the Bloodwind is an intelligent and mean spirited vessel. The party cannot take the vessel back to the waking world.
THE BLOODWIND PRICE 126,900 GP
SLOT none CL 10th WEIGHT 4 lbs. AURA moderate transmutation
Intelligence 12 Wisdom 14 Charisma 10 Ego 13
Language speech (Aklo, Common)

This folding boat is made of rich, dark wood and a sail of blood-red cloth. In its ship form, it is the size of a longship, with 20 sets of oars and manacles to keep slave rowers in place. When in ship form, the Bloodwind can create a gust of powerful wind behind its sails as from a feather token (fan). This ability lasts for only 1 hour, and can be used once each day. The Bloodwind’s special purpose is to serve the moon-beasts of Leng as a slave ship. When called by the moon-beasts’ eerie piping, which the Bloodwind can hear from anywhere in the Dreamlands, it can sail through the air as with overland flight to the Dreamlands’ mysterious moon.
 

Monday, November 9, 2020

GS 26 Drug Den in Dylath-Leen and Bloodwind Ship Approaches

Loot

Night Hag Heartstone - a special gemstone worth at least 1,800 gp that is worn as a periapt. A heartstone’s magic is fueled by the hag’s spirit and proximity—once separated from its owner (or upon the hag’s death), a heartstone retains its magic for only 24 hours before becoming a nonmagical gem again. The heartstone instantly cures any disease contracted by the holder. In addition, a heartstone provides a +2 resistance bonus on all saving throws (this bonus is included in the statistics block above).

Summary

 The party casts the Dreamlands Excursion Occult Ritual Spell and arrive in a sumptuous drug den in the city of Dylath-Leen. Here they attempt to appease Quavendra, an imperious Night Hag to get her Heartstone. She offers it to them if they help determine who is the would-be assassin. Then they find out the assassin is actually trying to kill her because she is stealing real people's souls. They end up killing the Night Hag and taking her Heartstone. 

Drug Den


Once back on the Sellen Starling ship, the party does the ritual once again to obtain the Captain's Tricorne. But this time it appears the spell failed? They are back were they came from?!? They go back on main deck and notice that Captain Skywin is acting odd. As they search around they see the Bloodwind approaching.. And they find all their gear from the Dreamlands! As they get their gear and prepare for combat, they see Skywin snap her head back and howl, her limbs elongate and darken as her mouth bristles with fangs. In a heartbeat, the Dreamlands reflections of the little captain now has become a hulking beast of shadow, claws, and teeth!


Bloodwind Ship



Captain Vadrack's Tricorne

Monday, November 2, 2020

GS 25 The Another Gift for the Mad Poet...

The party meets a new member of the party, Magnus, who has his own story of working with Count Lowls. He knew the party when they were working for the Count in Thrushmoor, but they didn't know him. But then as Magnus was accompanying him to Cassomir he was betrayed in the small fishing village. Seeking revenge for this betrayal he has befriended the group and has gone with them on another Dreamland adventure...

Magnus

This time they go to the Dreamlands to get another 'Gift' for the Mad Poet, a green idol of a lizard god. They fight a bunch of undead frog creatures.

Now they are back from the Dreamlands, but Victor and The Doctor acquired mild madness...

Ib Shades



Monday, October 26, 2020

GS 24 More Dreamland Adventures

 Loot

The Doctor is on watch! And spreadsheets have been updated...


Summary

The party completed their quest in the enchanted forest dreamland excursion. In which the Zoogs give a Pand tail needed as a gift for the Mad Poet. 

The party then waits on the ship to get to the last village on Lake Kallas, where the buy some supplies for combat they may need. During this shopping spree they meet with a crazy Elf Priest, Naerel Twice-Born. Who tells the party of the Red Sailed Ship and its Captain. The Captain appeared crazy, asking about the party members. Naerel knew nothing at the time, but felt it was sinister due to the weird laughing he heard from the red sailed ship itself..

Naerel Twice-Born - Crazy Priest of Riverton

Then the party does the 3rd ritual to go to the Dreamlands Underworld and the Ghoul Necropolis. They find themselves in the middle of a Ghoul Warband that is preparing for an assault on their previously owned Necropolis. Appears it was taken over by Gugs...

The Ghouls are whispering in Aklo and one member of the warband speaks with the party. Asking for their help to fight the Gugs for the skull of a Noble Ghoul. 

Ghoul Leader Wilkins..

The party then fights a few constructs that appear to have been setup as a trap that the Ghouls probably knew was there. And then as the party gets the Skull, a band of Ghouls leaves their Gug fight to attack the party! But then fortunately the party makes their concentration checks and escape the Dreamlands without going Mad...

Now the party is level 8! And they must go back to the Dreamlands a few more times...


Monday, October 19, 2020

GS 23 Dreamland Viscout Gala and Enchanted Forest

Loot

The Doctor took notes!

Summary

The party enters the dreamlands to complete a series of mini-quests. The first mini-dreamland quest involves the party entering a large party taking place in the center of Caliphas. They have to help the Viscount tell 3 people that he interested in dancing them, so he can focus on dancing with his Beloved!

Viscount Gala

Then the party goes to the Enchanted Forest and a large pack of Voogs ask the party to kill some Tigers for their meet, then they'll give them a red and blue fur tail of a Pand.

Enchanted Forest


Monday, October 12, 2020

GS 22 Enter the Dreamlands

The party completes the research to learn the Occult ritual of entering the Dreamlands called Dreamlands Excursion. Thank you Zoltar for providing more details to the party. 

The party learns that if you die in the dreamlands, you wake up with a potential lower madness. That may take time to heal...

As the party completes their investigation of this mysterious building in the middle of an endless desert, they find the Yellow King:

During a traumatic journey to the Dreamlands, a fragment of Count Haserton Lowls’ personality sloughed off and became an independent creature. Bound to the Dreamlands and having only incomplete memories of his progenitor, this fragment calls himself the Yellow King. 

The Yellow King is very nice to the party, giving them suggestions on what to do next. In which he recounts how is full personality had acquired 7 gifts for the Made Poet. He suggests to the party to acquire these 7 gifts and present them to the mad poet as well. In which he says he will take them to see this Mad poet once they have the gifts...



The party completes the research for the 7 locations to get the 'gifts' for the mad poet. 

Monday, October 5, 2020

GS 21 Avalon Bay and Rasmiran Is Scary

 

Faith Barge Loot

Captain Hinks Argrup Loot

, potion of cure moderate wounds; Other Gear +1 chain shirt, +1 greatsword, masterwork shortbow with 20 arrows, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, 219 gp

Veteran Buccaneer Loot (Times 8!!)

elixir of swimmingpotions of cure light wounds (2), potion of jumpalchemist’s fireOther Gear studded leather, masterwork heavy crossbow with 10 bolts, masterwork scimitar, throwing axe, 231 gp

Keys to Chests Loot

1,205 gp, 10,450 sp, a bejewled oil lamp worth 450 gp, a set of ivory dice worth 400 gp, a monk's robe under the the effects of a magic aura spell (CL 95h) to appear nonmagical for the next 5 days, and vambraces of defense.




GS 46 - The Undercity

 Now that the party has found the 3 Star Stelia, they are now helping defeat all the bad guys in Neruzavin. Here they go underground and sta...