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5 Grizzled Mercenaries bound to the Ship
This is a blog associated with the Strange Aeons Pathfinder Adventure Path. Allowing the players and others to read the current history of events and status of the players and campaign. PLEASE NOTE THAT NOTHING PERSONAL WILL BE POSTED ON THIS BLOG. IF ANYTHING IS POSTED THAT CAN BE TIED TO A REAL PERSON, IT WILL BE REMOVED.
5 Grizzled Mercenaries bound to the Ship
The party casts the Dreamlands Excursion Occult Ritual Spell and arrive in a sumptuous drug den in the city of Dylath-Leen. Here they attempt to appease Quavendra, an imperious Night Hag to get her Heartstone. She offers it to them if they help determine who is the would-be assassin. Then they find out the assassin is actually trying to kill her because she is stealing real people's souls. They end up killing the Night Hag and taking her Heartstone.
| Drug Den |
Once back on the Sellen Starling ship, the party does the ritual once again to obtain the Captain's Tricorne. But this time it appears the spell failed? They are back were they came from?!? They go back on main deck and notice that Captain Skywin is acting odd. As they search around they see the Bloodwind approaching.. And they find all their gear from the Dreamlands! As they get their gear and prepare for combat, they see Skywin snap her head back and howl, her limbs elongate and darken as her mouth bristles with fangs. In a heartbeat, the Dreamlands reflections of the little captain now has become a hulking beast of shadow, claws, and teeth!
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| Bloodwind Ship |
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| Captain Vadrack's Tricorne |
The party meets a new member of the party, Magnus, who has his own story of working with Count Lowls. He knew the party when they were working for the Count in Thrushmoor, but they didn't know him. But then as Magnus was accompanying him to Cassomir he was betrayed in the small fishing village. Seeking revenge for this betrayal he has befriended the group and has gone with them on another Dreamland adventure...
| Magnus |
This time they go to the Dreamlands to get another 'Gift' for the Mad Poet, a green idol of a lizard god. They fight a bunch of undead frog creatures.
Now they are back from the Dreamlands, but Victor and The Doctor acquired mild madness...
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| Ib Shades |
The Doctor is on watch! And spreadsheets have been updated...
The party completed their quest in the enchanted forest dreamland excursion. In which the Zoogs give a Pand tail needed as a gift for the Mad Poet.
The party then waits on the ship to get to the last village on Lake Kallas, where the buy some supplies for combat they may need. During this shopping spree they meet with a crazy Elf Priest, Naerel Twice-Born. Who tells the party of the Red Sailed Ship and its Captain. The Captain appeared crazy, asking about the party members. Naerel knew nothing at the time, but felt it was sinister due to the weird laughing he heard from the red sailed ship itself..
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| Naerel Twice-Born - Crazy Priest of Riverton |
The Ghouls are whispering in Aklo and one member of the warband speaks with the party. Asking for their help to fight the Gugs for the skull of a Noble Ghoul.
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| Ghoul Leader Wilkins.. |
Now the party is level 8! And they must go back to the Dreamlands a few more times...
The Doctor took notes!
The party enters the dreamlands to complete a series of mini-quests. The first mini-dreamland quest involves the party entering a large party taking place in the center of Caliphas. They have to help the Viscount tell 3 people that he interested in dancing them, so he can focus on dancing with his Beloved!
| Viscount Gala |
The party completes the research to learn the Occult ritual of entering the Dreamlands called Dreamlands Excursion. Thank you Zoltar for providing more details to the party.
The party learns that if you die in the dreamlands, you wake up with a potential lower madness. That may take time to heal...
As the party completes their investigation of this mysterious building in the middle of an endless desert, they find the Yellow King:
During a traumatic journey to the Dreamlands, a fragment of Count Haserton Lowls’ personality sloughed off and became an independent creature. Bound to the Dreamlands and having only incomplete memories of his progenitor, this fragment calls himself the Yellow King.
, potion of cure moderate wounds; Other Gear +1 chain shirt, +1 greatsword, masterwork shortbow with 20 arrows, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, 219 gp
elixir of swimming, potions of cure light wounds (2), potion of jump, alchemist’s fire; Other Gear studded leather, masterwork heavy crossbow with 10 bolts, masterwork scimitar, throwing axe, 231 gp
1,205 gp, 10,450 sp, a bejewled oil lamp worth 450 gp, a set of ivory dice worth 400 gp, a monk's robe under the the effects of a magic aura spell (CL 95h) to appear nonmagical for the next 5 days, and vambraces of defense.
Now that the party has found the 3 Star Stelia, they are now helping defeat all the bad guys in Neruzavin. Here they go underground and sta...