Monday, October 26, 2020

GS 24 More Dreamland Adventures

 Loot

The Doctor is on watch! And spreadsheets have been updated...


Summary

The party completed their quest in the enchanted forest dreamland excursion. In which the Zoogs give a Pand tail needed as a gift for the Mad Poet. 

The party then waits on the ship to get to the last village on Lake Kallas, where the buy some supplies for combat they may need. During this shopping spree they meet with a crazy Elf Priest, Naerel Twice-Born. Who tells the party of the Red Sailed Ship and its Captain. The Captain appeared crazy, asking about the party members. Naerel knew nothing at the time, but felt it was sinister due to the weird laughing he heard from the red sailed ship itself..

Naerel Twice-Born - Crazy Priest of Riverton

Then the party does the 3rd ritual to go to the Dreamlands Underworld and the Ghoul Necropolis. They find themselves in the middle of a Ghoul Warband that is preparing for an assault on their previously owned Necropolis. Appears it was taken over by Gugs...

The Ghouls are whispering in Aklo and one member of the warband speaks with the party. Asking for their help to fight the Gugs for the skull of a Noble Ghoul. 

Ghoul Leader Wilkins..

The party then fights a few constructs that appear to have been setup as a trap that the Ghouls probably knew was there. And then as the party gets the Skull, a band of Ghouls leaves their Gug fight to attack the party! But then fortunately the party makes their concentration checks and escape the Dreamlands without going Mad...

Now the party is level 8! And they must go back to the Dreamlands a few more times...


Monday, October 19, 2020

GS 23 Dreamland Viscout Gala and Enchanted Forest

Loot

The Doctor took notes!

Summary

The party enters the dreamlands to complete a series of mini-quests. The first mini-dreamland quest involves the party entering a large party taking place in the center of Caliphas. They have to help the Viscount tell 3 people that he interested in dancing them, so he can focus on dancing with his Beloved!

Viscount Gala

Then the party goes to the Enchanted Forest and a large pack of Voogs ask the party to kill some Tigers for their meet, then they'll give them a red and blue fur tail of a Pand.

Enchanted Forest


Monday, October 12, 2020

GS 22 Enter the Dreamlands

The party completes the research to learn the Occult ritual of entering the Dreamlands called Dreamlands Excursion. Thank you Zoltar for providing more details to the party. 

The party learns that if you die in the dreamlands, you wake up with a potential lower madness. That may take time to heal...

As the party completes their investigation of this mysterious building in the middle of an endless desert, they find the Yellow King:

During a traumatic journey to the Dreamlands, a fragment of Count Haserton Lowls’ personality sloughed off and became an independent creature. Bound to the Dreamlands and having only incomplete memories of his progenitor, this fragment calls himself the Yellow King. 

The Yellow King is very nice to the party, giving them suggestions on what to do next. In which he recounts how is full personality had acquired 7 gifts for the Made Poet. He suggests to the party to acquire these 7 gifts and present them to the mad poet as well. In which he says he will take them to see this Mad poet once they have the gifts...



The party completes the research for the 7 locations to get the 'gifts' for the mad poet. 

Monday, October 5, 2020

GS 21 Avalon Bay and Rasmiran Is Scary

 

Faith Barge Loot

Captain Hinks Argrup Loot

, potion of cure moderate wounds; Other Gear +1 chain shirt, +1 greatsword, masterwork shortbow with 20 arrows, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, 219 gp

Veteran Buccaneer Loot (Times 8!!)

elixir of swimmingpotions of cure light wounds (2), potion of jumpalchemist’s fireOther Gear studded leather, masterwork heavy crossbow with 10 bolts, masterwork scimitar, throwing axe, 231 gp

Keys to Chests Loot

1,205 gp, 10,450 sp, a bejewled oil lamp worth 450 gp, a set of ivory dice worth 400 gp, a monk's robe under the the effects of a magic aura spell (CL 95h) to appear nonmagical for the next 5 days, and vambraces of defense.




GS 46 - The Undercity

 Now that the party has found the 3 Star Stelia, they are now helping defeat all the bad guys in Neruzavin. Here they go underground and sta...